

This is a shame for me, as overall, I consider the work of the WotC designers involved in creating these worlds to be really excellent. Strixhaven: a Curriculum of Chaos - not all the new planes visited in Magic: the Gathering since so they could have their respective adaptations for D&D. Mythic Odysseys of Theros and more recently While other official D&D materials were later released still taking advantage of Magic settings.

Unfortunately, due to author James Wyatt's feasibility of time and energy, the Plane Shift series was discontinued after Dominaria. The Plane Shift series continued following the later MTG releases and their respective artbooks, through Innistrad, Kaladesh, Amonkhet, Ixalan and Dominaria, until culminating in the release of the first official campaign supplement for D&D with Still, the supplement was very well received - as Magic and D&D are both games that explored compatible concepts of medieval fantasy, and the number of people playing both has always been a sizable niche. It was the first time that Wizards of the Coast had put its name on a crossover between its two greatest brands, although the content had not been tested and therefore could not be considered "official".
#Planeshift kamigawa pdf#
Plane Shift: Zendikar, a free online PDF supplement of D&D 5th Edition rules for the respective plan, originally designed for Magic. In parallel, the book author James Wyatt - already known for several works on The Art of Magic: the Gathering - Zendikar, an art book containing incredible story information and illustrations about the world that served as the backdrop for the then-newly released MTG set,īattle for Zendikar.
